One of my recent terrain projects has been
to upgrade my desert table with some roads. Roads are fantastic in Flames of
War v.3, providing speed to many units such as halftracks and most armored
cars. They can tie areas of the battlefield together and bring a table full of
random terrain together. I love playing on a table that has interesting terrain
but that looks like something a person could find in the real world. Roads
really help make that happen.
I had built roads for a previous table that
I had in Romania, but I’d sold them to my FLGS when I moved. I thought I would
build a new set, and explain step by step how I created them.
Acrylic roads:
The roads that I build are flexible,
textured and modular. When I first looked at road techniques, I wanted
something that could float up one side of a hill and down the other, while
looking attractive. Most of all they had to be cheap and expandable. These
criteria excluded most of the premade roads that I could find online. They
tended to be rigid. Cloth also was excluded. It never looks like a road, and I
want my tables to seem somewhat realistic. Buying online looked extremely
expensive, and I didn’t want to have to wait for the company to come up with
curves or other accessories.
I found an online tutorial on using
caulking solution to make roads, and that is the route that I went.
Step 1: Materials
To build these, I used the following:
- 2 tubes of brown acrylic caulking filler
- A caulking gun
- Knitters backing cloth
- Baking paper
- Bluetac
- Various cheap artstore paints
- Putty knife
- Cheap paintbrushes
- Blunt pencil
Note, if you ever do any window sealing or
anything of the sort, you should have most of these things.
Step 2: Preparing the materials
The next step was to bluetac the baking
paper down to a table I have. The acrylic caulking filler comes off of the
baking paper when dry, so this step provided for a nice base from which I could lay down
some caulk.
I cut the knitters cloth in rough strips of
about 2 inches wide. I wasn’t too careful about them being straight or
consistant as I thought these would be desert roads that weren’t properly
engineered or planned well. This also meant I could pump out many lengths of
cloth.
I ended up cutting out 8 strips of cloth,
which I laid out parallel to eachother on the table.
Step 3: Filler
I used the caulking gun to put caulking
filler over the strips in sufficient amounts to be able to be spread over the
entire cloth. I messed up in some areas and added too much, but the smoothing
step takes care of this.
Once there was caulking filler on the
cloth, I used the putty knife to smooth it down and leave only a thin layer of
caulk on the cloth. I used the putty knife to provide some minor texture
through little twists and turns.
Now smoothish, I took the blunt pencil and
made 2 long, uninterrupted flowing lines down the cloth (now covered in
caulking solution). These were roughly parallel and represented the ruts caused
by cars, carts and other wheels. If you want tracks from tanks, you can wait
until the caulking solution is somewhat dry and press tracks into the road. I
chose not to given the desert nature.
I had some sand sitting around and I
lightly sprinkled it on the roads for additional texture. I used VERY little
sand. I hate overly textured terrain for its roughness and sandpaper quality.
No one wants to use their miniatures on a damaging piece of terrain, so I kept
the sand quite light.
Leave overnight for the caulking solution
to fully dry.
Step 3: Painting
The basecoat is the most important step.
You must paint the entire road, front and back. The bottom (back) of the road
will never see the light of day, but it needs to have a coat of paint as thick
as the topside basecoat (if not a bit more). If you only paint the top of the
road, it will warp when the paint dries. Painting both sides results in flat
roads. Make sure you paint BOTH SIDES.
Once the basecoat was put on, I gave the
roads several lighter drybrush layers to bring out the texture. These were
rough and were focused on just getting many layers on the road.
Step 4: Cutting to size
My strips were 3 feet long. I cut them at
various lengths. I have several 18 inch sections, some 9 inch and some 6 inch
sections. Places together they can form any number of shapes and roadway
systems.
The entire project (20 feet of roads) took
me a few hours of my time, along with a table being messy overnight. The overall costs were quite low as none of
the supplies are that expensive. The roads that came out are nice looking, easy
to arrange and in the right scale.
I am thinking I will use the same technique
to make the 12 inch by 18 inch landing zones for Vietnam. I can make a large,
textured area with nice detail on the cheap.
Keys:
- Get the right backing material. I have used plastic mesh for this, and now knitters cloth. Anything that will let the caulking solution soak in and is heavy enough to lay flat will do.
- Paint both sides. Avoid warping by painting both sides of the road.
- Don’t make them too wide. Too many roads are like 6 lane highways on the battlefield. Keep them skinny.
- Don’t be afraid to experiment with textures, putty knife motions and roadway designs