As a motivator in getting the project done,
I have decided to blog each stage of building, painting and practicing with a
new army in preparation for a tournament in May.
During my last game against on and off
playing partner David, he informed me that he and his brother were playing in
the 'Campaign' three-player tournament from May 9-10 in Milton Keynes (the same shameful town that stole the mighty Wimbledon F.C. Dons). This
fascinating event is a three-player, three-era tournament where a team has a
1500 point Early War player, a 1650 Mid-war player and a 1750 Late War player. Here
is the website for anyone interested: http://mkws.org.uk/index.php?s=campaign
The tournament is held at the mall. |
David will be playing late war Finns while
his brother will be playing Soviet Tankovy for mid-war. That left me with Early
War, which incidentally is my favorite period. Now, I have a DAK army that is
getting close to completion. However, David informed me that the tournament
suggests that a team have all three players on the same side. Although it
wouldn’t be bad to use my DAK, I had been thinking about increasing my Early
War factions already. The question is what to bring?
I love Early War, but I don’t exactly love
all of the armies. I had a few forces in mind that I would love to play: a Jock
Column, a crusader force, a French force or Japanese. I wasn’t sure that I could
get my hands on enough Japanese, so they went out the window quickly. I’d also
read time and again that the crusader force post-nerf was neigh unplayable. That
left British motor troops or French. The Jock Column seems to have such
potential and would allow me to bring crusaders and murderous AT guns with
crash action. However, the French had adorable tanks, fantastic helmets and
affordable artillery (in the form of 105mm batteries at 160 points).
What a cute helmet. |
I went on Ebay about a week ago and was
digging around when I found an old French Combat Squadron box for 100 quid.
Somuas are such a nice tank and I love the idea of the Hotchkiss platoons at 50
points a tank. Combined with the slight boost with version 3 “one man turret”
allowing some move and shoot, I decided that box would start my army. I snapped
it up and it came in the mail yesterday.
The box set came about during the blitzkrieg box
set rush where you got a lot of models but not the dice/tokens/objectives of
the earlier company boxes such as the Canadian 3rd or 21st
Panzer that came out when the Normandy books first came out. That being said,
it does come with 19 tanks: 7 Somuas, 7 Hotchkiss and 5 Panhards. To supplement
this, I bought a French Fusilier platoon (to be truck mounted infantry) and a
105 battery I found on ebay from the same seller (I haven’t seen any other
longcoat equipped artillery around, only light infantry with the desert uniforms).
Rockets must be a mid-war upgrade |
I have two potential lists at this point.
Each involves another 3 Hotchkiss tanks, since I think large 5 tank platoons
have a lot of assaulting power.
List 1:
Which list should I use? Are they crap? What would you field? I’d love to hear
any suggestions you might have in the comments below.
I think the force will be extremely
enjoyable to play. The artillery and strong armor of the tanks should allow me
to tackle gunlines, while the infantry and large assault tank platoons should
allow me to dig out difficult infantry blocks. Some armies will crush me,
however. I have no answer to Strelkovy, T-34s or Matilda lists. I suppose that
is the nature of the beast, and I’m just going to focus on enjoying my little
tiny tanks.
In terms of color scheme, I think I’m going
to use this scheme for my tanks:
Photo credit goes to Belloflostsouls.net |
I think it is more distinctive than the
others, but may require me to use a micro-pen or something to really make it
pop.
I also think I’m going to paint the
infantry as colonial. I recently read a ton about French colonial infantry in
the Battle of France and if I decide to branch out to infantry at some point I’ll
definitely go with the hard charging colonials.
Next step for me is assembly and sourcing
myself some dice and tokens. I love dice and tokens, and it’s about my favorite
part of Flames of War. I’m trying to make sure each army has a set, and I
finally was able to find a DAK set. Look forward to me showing it off on a
future blog post.
That’s all for now, but make sure to follow
and watch as my army gets tournament ready!
For a French tank Co, I'd honestly look into a Escadron de Reconnisance. You can take Hotchkiss as your combat platoons, as well as a platoon of Panhard. All of them can make recce moves, and you can still fit in Somua and most importantly, Lafflys.
ReplyDeletefor 1500, I've run:
1 Hotchkiss Long gun
platoons:
2 Hotchkiss short gun, 1 Long gun
2 Hotchkiss Short gun, 1 long gun
4 Panhard
5 Somua
4 Laffly W15's
4 105mm artillery
solid list, and the Laffly's give you an AT9 gun, to deal with heavy armor. good luck!
I really like that list. I think sourcing 4 Lafflys will be difficult, but I've heard that they are exceptional. Unarmoured trained vehicles scare me a bit in terms of how squishy they are but on ambush they must clean house.
Deletethe Laffly's are a bit squishy, but you will need some high AT, and something to use in ambush. If you are facing any infantry, they are machine gun boxes. At least they are 0/0/0 instead of being unarmored.
DeleteI have been running this list, with slight variations, for some time. It is lots of fun to play and can handle lots of different enemy forces.
ReplyDeleteFrench Escadron de Combat
Tank Company, from Blitzkrieg, page 144
Compulsory Escadron de Combat HQ (p.145) - CinC Somua S-35 (105 pts)
Compulsory Medium Combat Platoon (p.145) - Command Somua S-35, 2x Somua S-35 (310 pts)
Compulsory Medium Combat Platoon (p.145) - Command Somua S-35, 2x Somua S-35 (310 pts)
Light Combat Platoon (p.145) - Command Hotchkiss H-35 or H-39 (long gun), 2x Hotchkiss H-35 or H-39 (short gun) (160 pts)
Light Combat Platoon (p.145) - Command Hotchkiss H-35 or H-39 (long gun), 2x Hotchkiss H-35 or H-39 (short gun) (160 pts)
Deep Reconnaisance Platoon (p.153) - Command Panhard AMD-35, 4x Panhard AMD-35 (165 pts)
All-terrain Towed 75mm Artillery Battery (p.169) - Command Rifle, Staff, Observer Rifle, Motorcycle and sidecar, 4x 75mm mle 1897 gun (290 pts)
1500 Points, 6 Platoons
Do you think the 75mm guns are worth the 130 points more than the 105s? I know they reroll, but I'm worried that they'll never actually kill anything with that firepower.
DeleteThe 75mm are a dual purpose gun in this list. They can do bombardments with a re-roll but they are also an AT8 ROF2 range 24" FP 3+ AT gun. I feel they are absolutely worth the extra points.
Delete